MSN reported on the ways that Grand Theft Auto has had a positive outcome for researchers studying how people drive.
Alizera Shafaei, a UBC PhD student who wrote a paper examining how video games can be used to train a computer vision system, was quoted in a similar story on News.com.au.
“With artificial environments we can effortlessly gather precisely annotated data at a larger scale with a considerable amount of variation in lighting and climate settings,” Shafaei said. “We showed that this synthetic data is almost as good, or sometimes even better, than using real data for training.”
A similar story appeared on Metro UK.